SphereObstacleAvoidanceCollider is a sphere implementation of the ObstacleAvoidanceCollider. More...
Public Member Functions | |
| SphereObstacleAvoidanceCollider () | |
| Default constructor. | |
| void | Start () |
| Start() is the Unity event handler initializing the object on game startup. | |
Properties | |
| override float | Radius [get] |
SphereObstacleAvoidanceCollider is a sphere implementation of the ObstacleAvoidanceCollider.
| RAIN.Sensors.SphereObstacleAvoidanceCollider.SphereObstacleAvoidanceCollider | ( | ) |
Default constructor.
| void RAIN.Sensors.SphereObstacleAvoidanceCollider.Start | ( | ) |
Start() is the Unity event handler initializing the object on game startup.