- RAIN will still calculate a path to the enemy, so it shouldn’t be losing the target. The default behavior is to move to the closest spot on the navmesh when the target is off the mesh. In this case, the Move node will fail when it reaches the nearest spot to let you know it is done moving, but can’t actually reach the target.
- If you want the AI to leave the navmesh, there’s a checkbox on your RAIN motor for “Allow Off Graph Movement”. Turn that on and you will be able to follow off the navmesh. In this case, Move won’t fail.