So I downloaded fresh copy of Rain from the download page, imported it into my existing Unity project (which never used any Rain indie or whatever) and first thing I see is a compilation error related to ActionTemplateCS (cannot override because `RAIN.Action.RAINAction.Execute(RAIN.Core.AI)’ is not a method) so I delete that script, project compiles, and then Rain starts immediately updating itself and goes up to around 30% progress and then stops and freezes my Unity. Same thing when I restart. I’m using Unity Pro (iOS) 4.3.2 the newest one I believe. On Mac OS X Mavericks. Not a good first impression…