Overview Forums Tutorials Wiki API Account News › Forums › RAIN › General Discussion and Troubleshooting › Voxel Terrain This topic contains 2 replies, has 2 voices, and was last updated by Kelos 3 months, 1 week ago. Viewing 3 posts - 1 through 3 (of 3 total) Author Posts November 14, 2022 at 5:43 am #34147 KelosParticipant How can i use this AI for highly dynamic world? I Have voxel terrain with his own pathfinding algorithm. Do i have to extend RAINNavigator class, instead of using BasicNavigator? This topic was modified 3 months, 1 week ago by Kelos. November 14, 2022 at 9:35 am #34152 primeKeymaster A couple of answers for you: 1) You can use RAIN navmeshes and pathfinding with voxel terrain if you want. 2) If you want to use your own pathfinding, then yes - you will need to either create your own RAINNavigator or extend BasicNavigator. November 14, 2022 at 1:16 pm #34157 KelosParticipant Thank you! Author Posts Viewing 3 posts - 1 through 3 (of 3 total) You must be logged in to reply to this topic.