RAIN{one} v1.1 Release
Hello RAIN{one} community,
We are proud to announce the release of RAIN{one} v1.1. We wanted to let our users know that, thanks to all your help, RAIN{one} the #1 AI solution on Unity3D! We appreciate all of you for making that happen and giving your valuable feedback.
Outlined below is a sample of the exciting features; just to give you a preview, 6 out of the 9 updated sections in RAIN{one} v1.1 are showcased ( the “+ more” means the number of features added but not listed in this post, please see the full feature list here)
+3 more
+5 more
+4 more
+1 more
Waypoints:
-AI can now use a waypoint collection directly without requiring a saved file.+3 more
PathManager:
-Navigation can be set to use either a Navigation Grid File, Waypoint File, or Waypoint Collection.+5 more
Recast and Navigation Grids:
-New visualization options show a tile-based representation of the recast, either showing spans or individual regions. This also includes neighbor arrow markers.+4 more
Animation:
- Added AIAnimationController and AIAnimationExtender for general purpose extensibility of animations.+1 more
SimpleMind:
-Now contains checkboxes for AutoLook, AutoMove. When combined with PathManager’s MoveTarget and LookTarget this provides automatic movement behavior.Sensors:
-Sensors now support Raycasting to avoid “seeing through walls”. Raycasts can be visualized in the Editor.+1 more
Please see the expanded, full feature, list here
Contact us if you have any questions media@rivaltheory.com.