Hey all.
Basically, I’m making a space fighter game. To set up my AIs’ basic modes and behaviors (circle strafe, stay on enemy’s tail, etc.), I need to have them move into certain positions relative to the ship they’re targeting.
To do that, I’ve been instantiating prefab waypoint objects relative to the target object. Or at least trying to. Running into some issues there.
Long story short, what’s the best way to make a RAIN AI move into a certain position relative to another object (controlled by RAIN AI)? Both are prefab objects that are moving around a 3D plane.
Will provide more detail if asked.
Thanks a bunch!