Classes | |
class | BehaviorTreeMind |
BehaviorTreeMind is a Mind setup designed to integrate with the RAIN Behavior Tree system. Upon initialization, this mind will load the behavior tree designated by behaviorTreeFilename. It will then use the attached BTActivationManager to InitBehavior, SetVariables, and Act. This causes the BehaviorTree to be evaluated and executed at each timestep, with results applied to the agent owning this Mind. More... | |
class | GoalActionMind |
GoalActionMind is here for legacy reasons. It is now just a behavior tree mind, since Goal Oriented Behavior has been integrated with behavior trees. More... | |
class | SimpleMind |
SimpleMind is a Mind setup designed to allow developers to create a list of AIBehaviors that are executed in order at each timestep. The Mind manages execution of the behaviors. More... |